Name/Surname: Andrea Orioli

Date of birth: 19/02/1982

Current location: Lawas, Sarawak, Malaysia

Nationality: Italian

Spoken languages: English, Italian

Education: Degree in Economics (2005)





Feb 2011 to Present // 3D Artist @ Forge Studios s.r.l // Rome - Italy
Sep 2009 to Apr 2010 // Senior 3D Artist @ Vae Victis // Cesena - Italy

Responsible for the complete creation of one of the three game environments in the MMO racing game "Victory the age of Racing", currently released as Free to Play and in its beta phase.
Also responsible for the creation of visual upgrades of cars, and supporting the team with tools and pipeline improvements.

Mar 2008 to Aug 2009 // 3D Artist @ Streamline Studios // Amsterdam - Netherlands

Responsible for the creation of hard-surface models and props, from modeling to baking and texturing.
Creation of graphic content, as well as optimization and integration of a large part of the game assets on Terminator Salvation.

In addition to hard surface models, I was given the chance to work as a character artist.
During my time at SLS I also worked on other projects that weren't released

Dec 2005 to August 2007 // 3D Artist @ Milestone s.r.l // Milan - Italy

Worked on a wide variety of racing games, featuring important official licenses such asMotoGP and Superbike championships.
My tasks here had a wide range, from the creation of cars/motorbikes for the games to the creation of the tracks and side facilities around them.



3D Studio Max
Mudbox (for texturing)
Ndo 2.0
Cry Engine
UDK (basic)
Unity (basic)
Marmoset Toolbag






















































    © Andrea Orioli // motenai